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From Brock University's Digital Humanities Compendium
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[edit] The Brock Digital Humanities Compendium
This wiki is a compendium of research and resources for staff and students involved in Brock University's Humanities Computing and Digital Humanities courses and research projects.
[edit] Reviews
Reviews and summaries written by students at Brock University who are involved with digital humanities projects or classes.
- Playing in History - Robert Berge
- Museum 2.0 - Heidi Brabin
- Digital: A Love Story - Adam Christensen
- Rome Reborn - Dave Connors
- Mapping History - Melanie Gilligan
- RepRap - Ryan Irwin
- Old Bailey Online - Valérie Martin
- The DEEDS Project - Stacey Morris
- Making the History of 1989 - Sean Morton
- Jones, Steven E. "The Meaning of Video Games" - Spencer Roberts
- Whitton, Nicola. "Learning with Digital Games" - Spencer Roberts
- Ratto, Matt. "Critical Making" - Spencer Roberts
- 2009 Horizon Report - Spencer Roberts
- Culturomics - Spencer Roberts
- Text Encoding Initiative - Grant Schrama
- Visual Design in DH - Terry Trzecak
[edit] Methods and Practices
McNiven, Andrew. "Video Games in the Classroom"
Roundtable on Theory and Practice, by Kevin Kee, Shawn Graham, et al. [Warning: This article is in excess of 56Kb]
[edit] Syllabi
[edit] Class Discussions
In Fall 2011, Kevin Kee led a graduate class that explored and discussed various topics within the broad field of digital humanities. The following are wiki pages wherein the students posted their commentary about the topics. The pages have been edited only slightly to maintain consistent style.